package models;

public class GemRange {
	
	private int chipped;
	private int flawed;
	private int normal;
	private int flawless;
	private int perfect;
	
	public GemRange() {
		this.chipped = 0;
		this.flawed = 0;
		this.normal = 0;
		this.flawless = 0;
		this.perfect = 0;
	}

	public int getChipped() {
		return chipped;
	}

	public void setChipped(int chipped) {
		this.chipped = chipped;
	}
	
	public void increaseChipped(int i) {
		this.chipped++;
	}
	
	public void decreaseChipped(int i) {
		this.chipped--;
	}

	public int getFlawed() {
		return flawed;
	}

	public void setFlawed(int flawed) {
		this.flawed = flawed;
	}
	
	public void increaseFlawed(int i) {
		this.flawed++;
	}
	
	public void decreaseFlawed(int i) {
		this.flawed--;
	}

	public int getNormal() {
		return normal;
	}

	public void setNormal(int normal) {
		this.normal = normal;
	}
	
	public void increaseNormal(int i) {
		this.normal++;
	}
	
	public void decreaseNormal(int i) {
		this.normal--;
	}

	public int getFlawless() {
		return flawless;
	}

	public void setFlawless(int flawless) {
		this.flawless = flawless;
	}
	
	public void increaseFlawless(int i) {
		this.flawless++;
	}
	
	public void decreaseFlawless(int i) {
		this.flawless--;
	}

	public int getPerfect() {
		return perfect;
	}

	public void setPerfect(int perfect) {
		this.perfect = perfect;
	}

	public void increasePerfect(int i) {
		this.perfect++;
	}
	
	public void decreasePerfect(int i) {
		this.perfect--;
	}
	
}
